Showing posts with label Commentary. Show all posts
Showing posts with label Commentary. Show all posts

Sunday, August 11, 2013

Space Dandy Spazz


Original Article: Anime News Network

Wait..wait..WAIT..before I can collect my thoughts, allow me the freedom to celebrate like a madman, for I cannot verbally describe just how excited I am for this piece of confirmation (KYYYAAAA!!!). Bones (or Watanabe rather) finally drops the bomb after remaining disconcertingly silent for almost a year, which mind you, is nerve-grating on those of us eagerly waiting for the official announcement since its first mention last October. If these is such thing as starvation strategy, Bones sure as hell applied it to max effects. What initially revealed to be a Fall series is postponed to the Winter season – kind of what I've been expecting after hearing no wisp of anything throughout the past few months. But FINALLY, it's here, with its glorious staff in tow (oh so glorious I can overlook the super late release). 

Bones is founded by the very people who gave birth to Bebop, arguably one of the most innovative anime I've seen to date, and I can't think of anything more gratifying than seeing the team reunited after 15 or so years. Frankly, I would jump to anything with Watanabe or Dai Sato's name attached, but this brings another level of anticipation when the great minds are joined. Now, I believe there is one more name we should be seeing on there and that's Yoko Kanno – it would be quite odd and hugely upsetting if she's not part of the all-star cast. I'm keeping my fingers crossed. In terms of plot, from what I can gather, it rings with as much flamboyance as Star Driver – almost teetering on the verge of being ridiculous – and I suspect no speculation at this point will do the eventual release justice. Though one thing to be said, comedy is not the easiest element to manipulate and using it as a selling point is a risky move, in spite of Bones' unabashed daringness. Good news for me is I've always liked Watanabe's unpredictable sense of humour and it's one of the few times comedy clicked with me as far as anime is concerned. No question about it, Space Dandy, with its pompous name and even more pompous art design, stems from the very spirit of Bones, a studio who doesn't have "low-key" in its creative vocabulary. The show feels retro, very retro, and Americanized like Bebop, so I think I have already succumbed to the nostalgia assault. 

To be honest, this whole shebang almost seems too perfect to flop – I just don't see any room for it to go down that path with regards to the staff. Neither Dai Sato nor Watanabe has ever dished out half-hearted work in their respective career and they have every motivation to pull off something spectacular here. One thing we have to take note is Space Dandy is not Cowboy Bebop, while it's inevitable to draw comparisons, at the end of the day it's a different adventure altogether and one that demands to be viewed through fresh lenses. If it does fail to live up to expectation, I have a feeling Watanabe's "not an anime to be taken seriously" remark will be liable on one level or another. I, myself, is a little wary of Bones going unrestrained like they did with Star Driver. Yeah, it was a fun show (and utterly ridiculous), but definitely not my favourite offering from Bones. Any concerns aside, I haven't felt this excited for an anime in a long time; a large part of it has to do with the old team steering the ship and it's a ship I don't intend to miss. 

Saturday, April 27, 2013

KyoAni going Bishie, Say What?!



Well, shit just hit the fan. It's hilarious, but I don't personally find it entirely out of character for KyoAni to swing from one end of the extreme to the other end of the extreme. It's KyoAni's job to generate talks. "Cute girls doing cute things" has been a staple of the studio for as long as we can remember, and regardless what critics may say, we can't deny no one in the industry has quite mastered the art of pandering as well as KyoAni has. Even when they've been so reliant on their tried and true formula, they usually manage to inject some intelligence into the narrative, and underpinned with an interesting directory style and monstrous production value, things usually work out pretty well on the commercial front. No question about it, moe is largely marketed for the male demographic, and though the diversity of the actual audience is hard to say, I do find moe irksome when it's over exploited, which is often the case with KyoAni series (Haruhi and Hyoka are debatable). So...here we have this, KyoAni attempting to expand its female fanbase using pretty boys flaunting prettiness, and opening a can of worms while they are at it. 

To be honest, I'm pretty immune to blatant pandering in general and I don't find it particularly appealing either way, but the industry double-standard needs some readdressing. The bottom line is you don't often find comments like "Eww...Pedophiles" whenever moe infested shows come along, but the moment KyoAni caters to female fanservice, forums are rampant with homophobic remarks. And yes, apparently Fujoshi is representative of all girls who find pretty boys attractive. I'm not bashing on moe-fans here and it's perfectly fine to enjoy the stuff (even if I don't myself), but acting like a narrow-minded hypocritical individual is a different story altogether. Watching some fans rage is amusing and grating at the same time, but at least this provided a rare opportunity for people to talk about the lopsided state of fanservice in the open. So I say bring it on KyoAni, let's rock some boat. 

Friday, April 19, 2013

Some rant and comment on Rurouni Kenshin

As the title indicates, I'm just using the space to vent some of my frustration after revisiting Rurouni Kenshin (the anime and the manga) for the Nth time. Where is my Jinchuu arc anime?! And better yet....where is my faithful remake?! With RK's 15th anniversary in 2011, I was hoping to finally receive the news I had been waiting for, but what I got was a bunch of side projects that accomplished little more than bringing about another wave of nostalgia that reminded me just how remarkable the series is – and the grim reality that we probably won't see a reboot anytime soon. It's disappointing. Don't get me wrong, I'm grateful that the industry still remembers this wonderful story and is showing some effort in preserving the public interest, but with so much that could be and should be done for this franchise, I am simply not satisfied with the result. 

I am a passionate RK fan and has been for almost 10 years. This is one of the first series I've watched after being introduced to anime, and curiously, my love for the story and the characters only grew deeper and deeper with each revisit. The TV series has 95 episodes; the first 60 episodes follow the manga faithfully, but the last 35 episodes are fillers due to the fact the last arc (Jinchuu arc) of the manga wasn't finished when the anime was in production. Well, this is a pretty big deal given the length and significance of the last arc – it spans roughly 100 chapters, and the entire manga is only 255 chapters in length. The Jinchuu arc explores the titular character Himura Kenshin on a profound level, connecting his past to the present, and thus bringing everything full circle. Perhaps to compensate for the lack of closure in anime format, two OVAs were produced after the manga concluded. The first OVA (Tsuioku Hen - Trust and Betrayal) details Kenshin's life amidst the revolution as the feared Battousai and more specifically, his encounter and ensuing relationship with Tomoe that ultimately ended in tragedy. It's told beautifully – poetic in narrative and in style. The second OVA (Seisohen - Reflection) recounts the manga story with a self-invented ending for the MCs. Adopting the same art style and atmosphere as the first OVA, it leads to an conclusion that's overbearing and simply too heartbreaking to accept – this is another reason why I want the last arc adapted, to see Kenshin getting the happy ending he deserves. Now, I want to talk about Himura Kenshin, the titular character.  

Tuesday, October 16, 2012

"Cowboy Bebop Helmer Shinichiro Watanabe, BONES Plan New TV Anime"

For full article, link here --> Anime News Network


We got some great news today! The legendary director Shinichiro Watanabe (Director of Cowboy Bebop, Samurai Champloo, Kids on the Slope) is going to be working with Bones on a new original series. I should point out that Watanabe was part of Studio 2 at Sunrise, which split from the company after completing Cowboy Bebop in order to establish BONES. So considering the numerous connections he has with the personnel at BONES, having him back with the studio is really something to look forward to. Put the two together, I think we should expect something stylish, innovative, and lushly animated. Now I'm actually wondering if this new series is related to CB in any way, because Bones announced a couple of month ago that they were working on a new version of a "familiar" title. It's really hard not to draw parallels with Watanabe on board. But either way, I'm just happy we have the talents reunited. I can't wait for more updates!

On a second note, Watanabe is also working with MAPPA on a new series. Kids on the Slope, also directed by Watanabe, was MAPPA's first project after the studio was established by the co-founder of Madhouse. My initial surprise at how well Kids on the Slope was produced subsided when I found out MAPPA's origin. I want to talk a little about the parent company Madhouse. Madhouse hasn't been doing all that well financially, probably as an impact of taking on less mainstream projects that are well praised but not popular within the general market, and this led to the loss of its independence last year when NTV became its biggest stockholder. While being under another company buffers the financial situation and ensures that the studio receives enough budget to carry on, it also raises a lot issues. As we saw with the case of Studio 2 splitting from Sunrise as a response to the increasing pressure from Bandai, Madhouse also risked losing a lot of creative freedom by being under NTV. Let's face it, an artist's unique vision might not give rise to works that actually sell, and the boss company probably sees making a profit as the more important objective. When there is a conflict of interest, guess who wins? So MAPPA was established as an effort to preserve the creative freedom. Works that can't be produced at Madhouse will be produced at MAPPA. Well, that sounds better than nothing, and I hope with the help of many talents, such as Watanabe, the studio will continue to shine.